0.0.7 - Explanatory Update


Bugs

  • Plant ripping sound now plays on unsnap instead of grab.
  • It looked like the fishing hook was floating on water when you drop it in. Added a delay.
  • Cursor wasn't visible on some buttons.
  • Destroyed object like treestumps would return on patch after scene switch.
  • Fixed a bug where decorational shop tab would not instantly show up if there are no functional items.
  • There was no time in the guidebook.
  • Glass material wasn't see through anymore.
  • Tools store doesn't sell fishing rod. Removed it there.
  • Ground near our home has been remade. We kept falling through it incidently.
  • Chicken coop should be closable again.
  • Tooltips shouldn't dissapear behind oceans anymore.
  • Leaving decorations store spawned you in center of village.
  • Climbing in trees made it possible to access locations you shouldn't be able to. Added some invisible borders.

Features

  • Show minimal interface when coming close to a shop counter. Press button to speak to the NPC.
  • Water tap near farmable ground is now interactable. (Still just for decoration though).
  • Made tools + seed sacks in stores grabbable but not snapable.
  • Added interactive tutorial for grabbing your backpack and wallet, and farming.
  • Added assist markers & assist mode. A great help when you just start learning the game. Turned on by default on new game. You can disable them from settings screen.
  • Added pauze menu to select button for easier (more natural) access to settings.
  • Added bicycle in world map prefab.
  • Added bicycle sound on choosing fast travel location.
  • Made it clear where you are on the world map.
  • Added Pumpkin Space Program Rocket Easter Egg.
  • Added an explanation on hover of time mode selection buttons.
  • Added sound to watering on the watering can.
  • Added some lamps to the farm which go on automatically at night.
  • Added beach and farm portals to village.
  • Added buying sound to stores.
  • Added the guidebook & recipe book to the backpack. It was a bit weird that you needed to search for your tutorial instead of just having it with you.
  • Added sunflower to store. A new kind of plant! This one requires a sickle to cut it down!
  • Added fire effect when cooking & smoke effect when burning.
  • Show description on hover over item in stores.
  • Added nature environment around the village.
  • Added different background sound for night.
  • Made village stores + house react to day & night cycle.
  • Added buyable torch & flashlight.
  • Ground fades to wet state now.
  • Updated the outside surroundings of the House (+ upgrade)
  • Future note on message board is hard to read because it's not upright.

Tasks

  • Moved away from old fruit spawn system. It was super buggy. We now use default snapzones for it.
  • Upgraded to VRIF 1.5.1.

Files

Harvest VR 0.0.7 - Rift.zip 86 MB
Oct 29, 2020
Harvest VR 0.0.7 - Quest.apk 87 MB
Oct 29, 2020

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