0.1.0 - The long awaited one


Important notes:

  • Chicken food should now be bought.
  • Seed bags should be rebought after using.
  • All currently planted crops will have 1 life due to migrations.
  • All items should now be retrieved in the store! Don't forget the grab the item before walking out!
  • Some crop time indicators might show the first time you load up your save in the update due to some changes there. Shouldn't be a problem.

Features:

  • Added sprinklers!
  • Added a new Miner Quest.
  • Added a new area in the mine with new minerals!
  • Added painting with brushes to draw with in art store. (Just for fun. You cannot buy your own paintings.)
  • Windmill is now accessible.
  • All Plants now have lives for consistency. Some just have more lives! (No more endless crop veggies, all current plants you currently have will have 1 heart.)
  • Improved the backpack UI.
  • You can now drop things over your shoulder to add it to the backpack.
  • Menu's now slowly move with player instead of instant.
  • You can now create flour! (No recipes with flour as of yet. Just higher selling price!)
  • Added a configure mode to greenhouse & your home. Choose your own decorations in your house!
  • Added a simple Quest UI (ofcourse not final).
  • Seed bags and chicken food are now of limited supplies and decrease count when using.
  • Items are now retrieved in stores.
  • Grabbing items which causes unlocks(hats, and new stuff) now shows a "unlocked!" message.
  • Grabbing a stack is now default to 1 button. Grabbing 1 from a stack is now 2 buttons.
  • Added a new art store.
  • Banana is now edible.
  • Added a new ambient song to guidebook scene
  • Finetuned the haptics feedback on button hovers so you can actually feel the difference between buttons
  • Added default items when starting a new game.

Bugs:

  • Fixed duplication exploit.
  • Fixed a bug with wrong times showing up in time indicators for plants/trees/breakable stones.
  • Complete store is now updated instead of 1 item when buying something
  • Order in chest is now kept
  • Body should be in normal position after moving from farm to cave
  • Quest progress wasn't saved. Should be saved now.
  • putting a vegetable in your backpack and removing it from the backpack causes the plant to disappear
  • Fixed twitchy leg of shopkeepers
  • Moved decorations out of shop UI in decoration store
  • Correct spawn location on exiting house, second door
  • Fixed tooltip showing up in tutorial on Corn.
  • Fixed bug with windows overlapping UI (windows are also clearer now)
  • Not unlocked items where invisible in decorations store. Made them visible again
  • Grabbing backpack should give haptic feedback
  • The "watering can" should no longer go below zero.
  • Fixed a small gap visible in the mines.
  • Watering can stash size wasn't saved in other item stashes then the inventory
  • Hands only setting is not saved correctly
  • Sleeping didn't speed up the timers
  • Plant loading time hides behind Greenhouse glass wall
  • Fixed settings not resetting when switching games
  • Fixed Tap water audio which wasn't spatial
  • Fixed corn could be put in backpack in tutorial
  • Doors wont activate randomly anymore without actually using them
  • Fixed Wheat tooltip not showing up

Other changes:

  • Store prices have been adjusted.
  • Convexed a lot of objects(performance reasons).
  • Increase particle performance

Files

Harvest VR 0.1.0 - Quest.apk 100 MB
Feb 02, 2021
Harvest VR 0.1.0 - Rift.zip 98 MB
Feb 02, 2021

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